Blog for worldbuilding and organizing ideas, mechanics, and lore around my TTRPG named Wounds of Eler. Set in a retrofuturistic solarpunk world drenched in eldritch horror elements. Heroes must rise up to the challenge to figure out what ails planet Eler and find a way to heal the world lest all be consumed by a strange spreading sickness. Starring 10 playable races and 15 classes to choose from.
29 April 2024
Magic : Death
Perpetually cold to the touch, this eerie tome's cover has the relief of a grinning human skull encircled by decaying thorns. Perhaps true bliss lies in death, away from pain.
Death magic is quite fickle. You can only truly hope to make something out of it if you are a Necromancer. Otherwise, you can pick the Grimoire of Death, but only cast the most basic spells.
Death magic deals Decay damage and may inflict the Wither debuff.
BASIC SPELLS
Bane
Strike the fear of death into your target. The lower their HP, the more chance they have to skip their turn.
Darkness
Plunge the area in total darkness 20m around you.
Seance
Attempt to communicate with a departed spirit.
Blight
Cause 1D4 decay dmg every turn for 3 turns.
Wither
Curse. Rot your target's body, reducing all their stats by -2, their max HP and MP by -5.