Wounds of Eler
Blog for worldbuilding and organizing ideas, mechanics, and lore around my TTRPG named Wounds of Eler. Set in a retrofuturistic solarpunk world drenched in eldritch horror elements. Heroes must rise up to the challenge to figure out what ails planet Eler and find a way to heal the world lest all be consumed by a strange spreading sickness. Starring 10 playable races and 15 classes to choose from.
19 June 2024
Magic : Life
Light and gently opalescent, the cover has a soft, pleasant texture. There is a quiet serenity surrounding this book. The exquisite craftsmanship shows a deep love and devotion for the sacred. To be alive is a blessing.
An adept of Life magic is called an animancer.
Life Magic is peculiar in that it generally cannot cause any damage, but it does deal Holy damage to Unholy creatures only. It may inflict the Blindness debuff.
15 June 2024
People of Eler : Narakhin
Continent : Almer
Countries : Iracomté
Capital : Sorciel
Leader : Darisu Loxosceles
Language : Margrançois
Affiliation : Coven
Politics : Hivemind
Religion : Mother of Spiders
Alignment : Lawful Evil
Colour : Dark Purple
Insignia : Spider
Immortality : rebirth
Life Expectancy : potentially immortal
Height : 6'00-7'00
Weight : 120-150 lbs
Skin : pale
Hair : varies
Eyes : varies
09 June 2024
Boss : Ketrei the Autophage
Location : Mortombe
HP 500
MP 10
STAM 100
Unholy Aberration
Size : Large
Weight : 850 lbs
His insatiable hunger far more unbearable than the pain of tearing into his own ever-regenerating flesh, he keeps devouring himself.
02 June 2024
Class : Warrior
As a Warrior, you are a force to be reckoned with on the battlefield. Bloodthirsty and brutal, you shrug injuries off as you keep butchering your enemies.
Butcher
Carnage
Berserk
Battle-Hardened
Passive LVL5. Gain +50% chance to resist the Grievous Wound debuff.
Class : Assassin
The Assassin class is available to all races.
If you are a Margrace, your Mist Form racial turns to Mist Dancer. You have 30% chance that any attack that would hit you completely passes through you without harm.
+3 Dodge
+2 Crit
Baseline : Thieves' Tools
Weapon Proficiency : Trick Weapons
31 May 2024
29 May 2024
Magic : Water
A grimoire of duality. Soothing like the gloaming rivulet and devastating like the roaring waves. What secrets lie beneath the surface within the deep dark fathoms? The unseen abyss from whence all primordial creatures have once crawled out.
An adept of Water magic is called a hydromancer.
Water Magic deals Cold damage and may inflict the Frostbite or Frozen debuff.
Magic : Wind
Tempestuous and electrifying, the airy pages howl with ionized spells of destruction. The swirling clouds threaten to unleash their fury, razing the land from the heavens above.
An adept of Wind magic is called an aeromancer.
Wind magic deals Lightning damage and may inflict the Paralysis debuff.
Paralysis : Electricity courses through the muscles of your target, rendering them unable to move for up to 3 turns.
21 May 2024
Class : Conjurer
As a Conjurer, you call upon the elements in battle. The first grimoire you pick will be baseline, the subsequent ones will take up a medium item slot in your backpack. At LVL5 you can pick a 2nd grimoire, a 3rd one at LVL10 and the 4th and final one at LVL15. This is entirely optional and you can chose to focus on a single school of magic. Doing so will increase its damage every 5 LVL instead of selecting another grimoire.
The conjurer class is available to these races :
Auriel, Danaki, Margrace, Marki, Baronet, Bufonier, Reptilian
Conjurer and Arcanist cannot gain Renown with these factions :
Order of the Nameless, Triumvir of Dragonslayers
20 May 2024
Class : Summoner Animist
Your elemental damage turns to physical and your minion is a golem. Unlike other Summoners, you can only have one minion, but it is larger and stronger than any others.
Your minion cannot be more than 100m away from you or it will become inactive.
+2 strength
Baseline : Earth Grimoire
Weapon Proficiency : Earth Focus or Unarmed
If you wish to be a dps gain +4 STR +10 max MP
If you wish to be a tank gain +6 DEF and +10 max HP
As
a dps, you will use spells to deal damage with an earth focus as your
catalyst. Your main source of damage will be through your minion.
As a tank, you will use your stone-enhanced fists to strike enemies and have a few support spells to back you up. You cannot summon a minion.
19 May 2024
Class : Alchemist
As an Alchemist, you are well-versed in the crafting of potions and elixirs as well as enchantments. You use your vast knowledge of chemistry to great effect, almost making it look like magic.
The Alchemist class is available to all races.
Class : Mercenary
As a Mercenary, you are a guileful dual-wielder dancing on the battlefield. You are a well-travelled sellsword who has visited many different countries and interacted with many different cultures. For you, no mission is too perilous if the coin is generous.
+2 STR
+2 DEX
Baseline : Endurance
Weapon Proficiency : dual-wielding blades (swords, axes, glaives)
You can pick 2 other languages (not including Peatspeech or Galatel) to speak fluently.
You have basic Runecarving knowledge, allowing you to engrave your weapons with a basic fire or ice enchant. Enchants add LVL Heat or Cold dmg to WP and have a 10% chance to cause their related debuff, Burn or Frostbite. You can have a fire and an ice weapon, or go for both fire or both ice.
BASIC SKILLS
Slice & Dice
Blade Dance
PERKS
Survivalist
You can pick 3 terrains of expertise in the Wilderness Survival skill without dedicating a talent slot to it. If you already picked Wilderness Survival skill, you will now have 4 terrains of expertise.
Rivalry
You have a lot of experience fighting against a specific people and know their techniques. Select one playable race as a permanent target. Whenever you fight this race, you deal LVL+3 more Physical dmg to them and have a 20% additional chance to dodge their attacks.
ULTIMATE SKILLS
Sun & Moon Slicer
Frostfire Whirl
ULTIMATE PERKS
Seasoned Traveller
You speak all languages of Eler fluently, including the very rare Peatspeech and Galatel. Your exploits are spoken of all over the world, netting you a +2 Renown with all factions whenever you complete a quest.
Greater Runecarver
You have a deep understanding of enchanting. Enchants now add 4xLVL Heat or Cold dmg and have a 40% chance to cause their related debuff, Burn or Frostbite. Hitting a Frostbitten enemy with fire will always do critical damage. Hitting a Burned enemy with ice will always do critical damage.
13 May 2024
Class : Summoner Puppeteer
Exclusive to the Baronet race, this version of the Summoner class employs cursed dolls to attack their enemies and deal strictly Physical dmg. However, instead of the typical Grievous Wound debuff associated with Physical dmg, you instead gain the rare Terror debuff.
As a Puppeteer, you possess quite a few skills akin to that of a Performer. Beyond your combat potential, you can easily entertain a crowd. Your big top tricks are sure to bring a smile to even the most morose of soul.
Unlike the other Summoners, you cannot tank. However, you are the only Summoner whose minions can become spellcasters. You are also one of the very few classes who can help their allies regain Sanity.
Your minions cannot be more than 100m away from you or they will become inactive.
+2 DEX
Baseline : Acrobatics
Weapon Proficiency : throwing knives or offensive elemental focus
Class : Summoner
The Summoner class is special in that it changes depending on your race.
The basics remain the same, but the elemental damage and minions vary.
Most of your spells scale with the STR stat.
Auriel
Animist
Element : Earth
Minion : golem
Danaki♀
Necromancer
Element : Death
Minion : zombie
Reptilian
Warlock
Element : Blood
Minion : demon
Baronet
Puppeteer
Element : Physical
Minion : doll